Benedict Lee

makes videogames, music, software, writings

Why I Love: Disco Elysium (for

I wrote an article for’s Why I Love series about Disco Elysium. Some ideas were adapted from my essay Techniques of Thought: Cognition, Identity and Ideology in Disco Elysium.

Your very first choice in this game is whether to even acknowledge reality’s existence. Should you open your crusty eyes to the blurred lights of your trashed hotel room? Or sink ever deeper into the black ethanol-laden primordial blackness, remaining a formless soul? Either way, reality calls and you are forced to awake.

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