Tomorrow’s Mourning is a first-person adventure game where you play a man dying of brain cancer. As he lays in bed in hospital, weak and on the verge of death, he relives his most significant memories, each involving a loved one. Through playing the game, you determine how these memories unfold, how his loved ones feel about him and ultimately, how he feels about his impending death.
Tomorrow’s Mourning was a student project developed by Joel Teo, Dai Wei, Abel Lim and me. I was the producer and lead designer.